![Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU](https://cdn.wccftech.com/wp-content/uploads/2020/08/wow-shadowlands-ray-traced-shadows-ON1-1480x833.jpg)
Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU
![Coming back to WoW on a Super Ultrawide with an RTX 2080 is a great experience. Being able to run it on Ultra settings after slogging through BC and Wrath on a Coming back to WoW on a Super Ultrawide with an RTX 2080 is a great experience. Being able to run it on Ultra settings after slogging through BC and Wrath on a](https://external-preview.redd.it/3GYErISsi-QQyHYWjy_d4YCltOaNvvsZqAqNOeUtF0o.jpg?auto=webp&s=9d11ea050f4841bd0e3576d3dc6f6823f507c72f)
Coming back to WoW on a Super Ultrawide with an RTX 2080 is a great experience. Being able to run it on Ultra settings after slogging through BC and Wrath on a
![Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU](https://cdn.wccftech.com/wp-content/uploads/2020/08/wow-shadowlands-ray-traced-shadows-ON3.jpg)
Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU
![Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU](https://cdn.wccftech.com/wp-content/uploads/2020/08/wow-shadowlands-ray-traced-shadows3-1480x416.jpg)
Updated: New Zone Performance] WoW Shadowlands Ray Traced Shadows Screenshots Surface; Requires DirectX Raytracing 1.1 and Capable GPU
![Side-by-side comparison of the new ray traced shadows coming in pre-patch. All graphical settings maxed in both images. Top image is "High" ray traced Shadows. Bottom image has it disabled. : r/wow Side-by-side comparison of the new ray traced shadows coming in pre-patch. All graphical settings maxed in both images. Top image is "High" ray traced Shadows. Bottom image has it disabled. : r/wow](https://preview.redd.it/wq9grbotyxr51.jpg?auto=webp&s=2615c897da813f51fe848532735b95c649758306)
Side-by-side comparison of the new ray traced shadows coming in pre-patch. All graphical settings maxed in both images. Top image is "High" ray traced Shadows. Bottom image has it disabled. : r/wow
![World of Warcraft: Shadowlands' Ray-Traced Effects Don't Seem to Make Much of a Difference - The FPS Review World of Warcraft: Shadowlands' Ray-Traced Effects Don't Seem to Make Much of a Difference - The FPS Review](https://cdn.thefpsreview.com/wp-content/uploads/2020/11/world-of-warcraft-shadowlands-ray-traced-shadows-off-on-scaled.jpg)
World of Warcraft: Shadowlands' Ray-Traced Effects Don't Seem to Make Much of a Difference - The FPS Review
![How the new RTX feature looks currently in PTR (barely noticeable yet, it will probably get cooler) - Imgur How the new RTX feature looks currently in PTR (barely noticeable yet, it will probably get cooler) - Imgur](https://i.imgur.com/AHUghvV.png)
How the new RTX feature looks currently in PTR (barely noticeable yet, it will probably get cooler) - Imgur
![World of Warcraft: Shadowlands' Ray-Traced Effects Don't Seem to Make Much of a Difference - The FPS Review World of Warcraft: Shadowlands' Ray-Traced Effects Don't Seem to Make Much of a Difference - The FPS Review](https://cdn.thefpsreview.com/wp-content/uploads/2020/11/world-of-warcraft-shadowlands-ambient-occlusion-off-on-scaled.jpg)